Project Rubi-Ka Patch Notes & Changelog
February 2024
Bug Fixes
- Cannot place items in a bag #643
- Enemies do not appear on the minimap #642
- 'Empty' bodies persist in the world. #640
- The Brawl Attack action seems to be missing its stun component. #639
- Tab Targetting currently doesn't work on most NPCs #637
- Looted Credits are duplicated visually on the client. #636
- Looting items isn't reflected in the player inventory. #635
- Feared mobs teleport around instead of run #632
- Crat robot pets cannot be spawned #631
- The Keeper Righteous/Unhallowed Fury Item has no cooldown. #629
- Keeper Fury item does not work after zoning #628
- Targeting self with a hostile weapon proc running interrupts auto attack #627
- Evangelical Reaper procs heal for too little #626
- Attack Pet attack routine currently broken. #619
- Shade offensive proc nanos don't #617
- Failed perk actions have non-descriptive errors #616
- Perk dependencies don't cast on fighting targets #615
- Summoning the MP mezz pets cause a server crash. #613
- Self-damage components can be passively resisted. #612
- Self-damage nano components also cause you to take damage from damage shields. #611
- Self-only buffs are cast on the target instead of the caster. #610
- Mongo's Ultra Behemoth can be cast on targets other than self. #609
- Title Levels are incorrect for Levels 14 #606
- Non attack on sight mobs attacking on sight #605
- Joining team is currently non-functioning. #604
- Doors to the Subway don't allow players through #603
- The Fixer Grid item 'Data Receptacle' last indefinitely. #601
- "MA for combined attack" does not execute fist attacks #597
- Unequippable weapons do not indicate they cannot be equipped #596
- Profession Implants shop terminal clickable areas change shape with camera a... #592
- Mobs warp when rooted #591
- Charm nanos allow overwrite #590
- Mind Control/Charm nanos don't work #589
- Outdoor mobs cannot be fought #586
- Outdoor mobs are all level 1 #585
- Over-equipped (OE) is currently not implemented. #584
- The 'Trader Debuff AC Nanos' debuff line does not apply the higher debuff. #582
- The 'Debuff NanoAC Heavy' line (Trader) cannot be used. #581
- Guards have 25 health #578
- Stacked items can be split in bag #576
- Steps of Madness mobs all have 35 total health #570
- Steps of Madness is virtually empty #568
- Random teleporting to Greater Omni Forest whilst in the Omni Forest #563
- Distill Life 6 & 9 Perks do not function. #517
- Can't Equip Candy Cord due to Title Level #508
- The majority of the shops are empty #496
- Instanced mobs don't leash back and wipe hate list #494
- Swapping items with the same stat modifiers exponentially increases the stat... #472
- Vendors sell weapons with only 1 ammo in the clip #456
- Light of Reclaim terminal antenna in incorrect location (in front of terminal) #447
- NPC / Mob stats (e.g. health, damage) may not match their level #427
- Killed mobs respawn unnaturally quickly #424
- Monsters in Steps of Madness missing idle mesh #396
- Monster does not die and continues to fight with zero HP #393
- right click to autoequip NCU chip or belt, don't work #390
- Every player in a team gets the same amount of XP #370
- Level 25 players can not enter the Subway #365
- Mob instances always have the same level, even if it's meant to be variable #363
- Pets do not follow correctly #347
- Buying multiples of the same item from a vendor costs the same as one #329
- NPC Vendors are spawning with a physical terminal at their location #310
- "Fear" not implemented #207
January 2024
New Features
- Added new heading command (
.heading --help
) to assist with experimentation with quaternion rotation. - Added new/adjusted levels to our command systems helping to ensure better stability in our Ithaca environment.
- Our
Portal Portal
now supports paging and sorting of search results.
Bug Fixes
- Grid access terminals do not work. #457
- Human NPCs do not spawn. #454
- Unable to equip weapons #453
- Casting buff on self while fighting casts it on hostile target #452
- OA BY 16 exit not at actual door location #450
- Unable to zone out of Basic store in Old Athens #449
- Uklesh stun locks himself #448
- Unequipping back items not possible #441
- Nano effects are lost after zoning #430
- Some nanos are not removed with /command ncu clear #426
- Cannot return an item to vendor when put into your cart #421
- Some items cannot be purchased from the vendors in the newie back yard. #420
- Skill buffing items (In this case the Fixer's NCU hacker interface) do not update until you zone, or relog. #419
- Nanos like touch of marius that do not have a strain are stacking their stats #414
- player portal count soft deleted toon #410
- Muggers in the subway drop a "NoName" item. #407
- Mugger in subway are not aggressive whatsoever #404
- Dynaboss can't find their aura nanos and fails to spawn. #395
- Lord of the Angst Icon missing #394
- Equip delays when swapping do not include the belays of whats being swapped in and out #391
- can't get back item from store #389
- can't enter gunz shop in rome #388
- can't enter armor shop in rome #387
- can't enter another shop in rome #386
- Containers placed into the bank have unusual behaviour #383
- Items in bank have their slot position reset on zone #382
- Items within backpacks disappear on logout #381
- Check for NCU capacity is failing with enough NCU #378
- Special attacks which miss aren’t shown visually #377
- Players aren't warned when teaming beyond level range #368
- Newly created Adventurer starts with 2x Solar Powered Pistol rather than 2x Solar Powered Adventuring Pistol #353
- NPCs recover HP much faster than is expected #344
- It’s possible to hit an NPC which is already dead/dying #343
- PvP flag disappears when zoning #339
- Quantum Wings conditions aren't checked properly #338
- Leveling items do not work #337
- Occasionally vendors have no items #336
- Unhandled exception when clicking Settings button in the PRK launcher when install dir is not explicitly set #321
- It's not possible to buy an Omni-Tek Application Form from Basic Bookstore vendor #317
- NPC Vendors are spawning with a physical terminal at their location #310
- Perk icons are now showing correctly - #341
- The denizens of the Temple of Three Winds again die properly - #393
- Going into a building now faces you away from the door - #326
- MP Pets should now heal/mezz their targets properly - #345
- Weapon shops are now selling weapons again - #349
- Vastly improved vendor loading performance - #336
- NPCs no longer heal way too quickly - #344
December 2023
New Features
- Effect command (
/command effect
) - 'Relocate to Newland' button to the player portal to unstuck players
- Mega teleport menu for quickly teleporting around the world
- The number of players currently on the server is now shown in the launcher
- Too low/high for team invite confirmation message
- Launcher has been redesigned and improved. It now has basic cross-platform support for Linux and MacOS and vastly improved download speeds.
- Player Portal has been further improved, particularly the items database.
- Warning and a delay before Ithaca restarts when changes are made to the code.
- Basic player name filtering system, though only a few test strings are blocked currently.
- Reduced the cast time and requirements for some Composite nanos
- Ability to use profession names instead of numbers for /set profession and /set visualprofession
Bug Fixes
- NPC that is already dead or dying can no longer be attacked - #343
- Fixed a broken icon for Lord of Angst - #394
- Items added to a trade can now be removed if you change your mind - #389
- Resolved the unusual behavior of containers placed into the bank - #383
- Backpacks and other containers now actually store items - #382, #381
- Swapping equipped items now takes the correct amount of time - #391
- Fixed nano targeting behavior
- Leveling items can now be leveled - #337
- Cancelled nano programs no longer still consume some NCU - #378
- Items can now be used on targets other than self - #373
- Adventurers now start with the correct pistols - #353
- Hash instance lookups have been slightly optimised to improve performance
- Entrance to Smuggler's Den is now working
- Nano casting should now be interruptable without requiring a re-zone
- Fixed an issue where mobs would not be the correct level - #357
- Server player counts are now displayed correctly in the launcher
- Fixed nano casting interrupts
- PVP flags now persist after zoning - #339
- Extra attacks can no longer land after killing an enemy
- An issue which prevented old site accounts from logging in has been fixed
- Pet controller classes can once again cast buffs on their pets
- Ammo is now properly used by weapons that require it
- Solar powered weapons no longer have an "out of ammo" bug
- Trader drains no longer additionally drain the trader
- Fixed scenarios when reloading while dual wielding was blocking attack cycles
- Allowed casting hostile nanos on self
- Entering incorrect password etc. should now show an error message instead of a broken web page
Infrastructure
- A new server with much better hardware named Ithaca. This is our main testing server, we're keeping Notum around for development usage.
- A tool to monitor issues on the Ithaca and Notum servers to make it easier for us to deal with problems and fix bugs.
- Some pre-caching on the emulator which slows down initial startup, but vastly improves load times when entering a new playfield for the first time.
- Added some new features to the Packet Studio so we can extract data from game packets more easily
- Fixed an issue where the server engines would try and handle massive streams of junk data
- Changed message queues to be concurrent
- Reworked game account management to work with new Ithaca server
November 2023
New Features
- The tp command has been expanded. Type /tp help for more details.
Bug Fixes
- Weapon shops no longer sell invalid weapons.
- Character deletion has been fixed.
- Fixed an issue which caused session drops when zoning.
- Players who teleport or login to an invalid playfield are safely transported into the Grid instead of being lost forever in limbo.
- Fixed a bug where leaving a playfield would leave behind “zombie” sessions.
- Fixed a number of issues surrounding drop rates and loot tables.
- Fixed damaging nano programs (such as NT nukes) to actually cause damage.
- Fixed Grid terminals so they teleport you into the Grid.
- The costs of nanos/effects which cost credits (such as engineer robot nanos) will now be visible when you cast them.
- Nascence chimeras now have the correct skin texture
- Various other bug fixes and improvements.
- Head meshes have been fixed.