Project Rubi-Ka Patch Notes & Changelog

February 2024

Bug Fixes

  • Cannot place items in a bag #643
  • Enemies do not appear on the minimap #642
  • 'Empty' bodies persist in the world. #640
  • The Brawl Attack action seems to be missing its stun component. #639
  • Tab Targetting currently doesn't work on most NPCs #637
  • Looted Credits are duplicated visually on the client. #636
  • Looting items isn't reflected in the player inventory. #635
  • Feared mobs teleport around instead of run #632
  • Crat robot pets cannot be spawned #631
  • The Keeper Righteous/Unhallowed Fury Item has no cooldown. #629
  • Keeper Fury item does not work after zoning #628
  • Targeting self with a hostile weapon proc running interrupts auto attack #627
  • Evangelical Reaper procs heal for too little #626
  • Attack Pet attack routine currently broken. #619
  • Shade offensive proc nanos don't #617
  • Failed perk actions have non-descriptive errors #616
  • Perk dependencies don't cast on fighting targets #615
  • Summoning the MP mezz pets cause a server crash. #613
  • Self-damage components can be passively resisted. #612
  • Self-damage nano components also cause you to take damage from damage shields. #611
  • Self-only buffs are cast on the target instead of the caster. #610
  • Mongo's Ultra Behemoth can be cast on targets other than self. #609
  • Title Levels are incorrect for Levels 14 #606
  • Non attack on sight mobs attacking on sight #605
  • Joining team is currently non-functioning. #604
  • Doors to the Subway don't allow players through #603
  • The Fixer Grid item 'Data Receptacle' last indefinitely. #601
  • "MA for combined attack" does not execute fist attacks #597
  • Unequippable weapons do not indicate they cannot be equipped #596
  • Profession Implants shop terminal clickable areas change shape with camera a... #592
  • Mobs warp when rooted #591
  • Charm nanos allow overwrite #590
  • Mind Control/Charm nanos don't work #589
  • Outdoor mobs cannot be fought #586
  • Outdoor mobs are all level 1 #585
  • Over-equipped (OE) is currently not implemented. #584
  • The 'Trader Debuff AC Nanos' debuff line does not apply the higher debuff. #582
  • The 'Debuff NanoAC Heavy' line (Trader) cannot be used. #581
  • Guards have 25 health #578
  • Stacked items can be split in bag #576
  • Steps of Madness mobs all have 35 total health #570
  • Steps of Madness is virtually empty #568
  • Random teleporting to Greater Omni Forest whilst in the Omni Forest #563
  • Distill Life 6 & 9 Perks do not function. #517
  • Can't Equip Candy Cord due to Title Level #508
  • The majority of the shops are empty #496
  • Instanced mobs don't leash back and wipe hate list #494
  • Swapping items with the same stat modifiers exponentially increases the stat... #472
  • Vendors sell weapons with only 1 ammo in the clip #456
  • Light of Reclaim terminal antenna in incorrect location (in front of terminal) #447
  • NPC / Mob stats (e.g. health, damage) may not match their level #427
  • Killed mobs respawn unnaturally quickly #424
  • Monsters in Steps of Madness missing idle mesh #396
  • Monster does not die and continues to fight with zero HP #393
  • right click to autoequip NCU chip or belt, don't work #390
  • Every player in a team gets the same amount of XP #370
  • Level 25 players can not enter the Subway #365
  • Mob instances always have the same level, even if it's meant to be variable #363
  • Pets do not follow correctly #347
  • Buying multiples of the same item from a vendor costs the same as one #329
  • NPC Vendors are spawning with a physical terminal at their location #310
  • "Fear" not implemented #207

January 2024

New Features

  • Added new heading command (.heading --help) to assist with experimentation with quaternion rotation.
  • Added new/adjusted levels to our command systems helping to ensure better stability in our Ithaca environment.
  • Our Portal Portal now supports paging and sorting of search results.

Bug Fixes

  • Grid access terminals do not work. #457
  • Human NPCs do not spawn. #454
  • Unable to equip weapons #453
  • Casting buff on self while fighting casts it on hostile target #452
  • OA BY 16 exit not at actual door location #450
  • Unable to zone out of Basic store in Old Athens #449
  • Uklesh stun locks himself #448
  • Unequipping back items not possible #441
  • Nano effects are lost after zoning #430
  • Some nanos are not removed with /command ncu clear #426
  • Cannot return an item to vendor when put into your cart #421
  • Some items cannot be purchased from the vendors in the newie back yard. #420
  • Skill buffing items (In this case the Fixer's NCU hacker interface) do not update until you zone, or relog. #419
  • Nanos like touch of marius that do not have a strain are stacking their stats #414
  • player portal count soft deleted toon #410
  • Muggers in the subway drop a "NoName" item. #407
  • Mugger in subway are not aggressive whatsoever #404
  • Dynaboss can't find their aura nanos and fails to spawn. #395
  • Lord of the Angst Icon missing #394
  • Equip delays when swapping do not include the belays of whats being swapped in and out #391
  • can't get back item from store #389
  • can't enter gunz shop in rome #388
  • can't enter armor shop in rome #387
  • can't enter another shop in rome #386
  • Containers placed into the bank have unusual behaviour #383
  • Items in bank have their slot position reset on zone #382
  • Items within backpacks disappear on logout #381
  • Check for NCU capacity is failing with enough NCU #378
  • Special attacks which miss aren’t shown visually #377
  • Players aren't warned when teaming beyond level range #368
  • Newly created Adventurer starts with 2x Solar Powered Pistol rather than 2x Solar Powered Adventuring Pistol #353
  • NPCs recover HP much faster than is expected #344
  • It’s possible to hit an NPC which is already dead/dying #343
  • PvP flag disappears when zoning #339
  • Quantum Wings conditions aren't checked properly #338
  • Leveling items do not work #337
  • Occasionally vendors have no items #336
  • Unhandled exception when clicking Settings button in the PRK launcher when install dir is not explicitly set #321
  • It's not possible to buy an Omni-Tek Application Form from Basic Bookstore vendor #317
  • NPC Vendors are spawning with a physical terminal at their location #310
  • Perk icons are now showing correctly - #341
  • The denizens of the Temple of Three Winds again die properly - #393
  • Going into a building now faces you away from the door - #326
  • MP Pets should now heal/mezz their targets properly - #345
  • Weapon shops are now selling weapons again - #349
  • Vastly improved vendor loading performance - #336
  • NPCs no longer heal way too quickly - #344

December 2023

New Features

  • Effect command (/command effect)
  • 'Relocate to Newland' button to the player portal to unstuck players
  • Mega teleport menu for quickly teleporting around the world
  • The number of players currently on the server is now shown in the launcher
  • Too low/high for team invite confirmation message
  • Launcher has been redesigned and improved. It now has basic cross-platform support for Linux and MacOS and vastly improved download speeds.
  • Player Portal has been further improved, particularly the items database.
  • Warning and a delay before Ithaca restarts when changes are made to the code.
  • Basic player name filtering system, though only a few test strings are blocked currently.
  • Reduced the cast time and requirements for some Composite nanos
  • Ability to use profession names instead of numbers for /set profession and /set visualprofession

Bug Fixes

  • NPC that is already dead or dying can no longer be attacked - #343
  • Fixed a broken icon for Lord of Angst - #394
  • Items added to a trade can now be removed if you change your mind - #389
  • Resolved the unusual behavior of containers placed into the bank - #383
  • Backpacks and other containers now actually store items - #382, #381
  • Swapping equipped items now takes the correct amount of time - #391
  • Fixed nano targeting behavior
  • Leveling items can now be leveled - #337
  • Cancelled nano programs no longer still consume some NCU - #378
  • Items can now be used on targets other than self - #373
  • Adventurers now start with the correct pistols - #353
  • Hash instance lookups have been slightly optimised to improve performance
  • Entrance to Smuggler's Den is now working
  • Nano casting should now be interruptable without requiring a re-zone
  • Fixed an issue where mobs would not be the correct level - #357
  • Server player counts are now displayed correctly in the launcher
  • Fixed nano casting interrupts
  • PVP flags now persist after zoning - #339
  • Extra attacks can no longer land after killing an enemy
  • An issue which prevented old site accounts from logging in has been fixed
  • Pet controller classes can once again cast buffs on their pets
  • Ammo is now properly used by weapons that require it
  • Solar powered weapons no longer have an "out of ammo" bug
  • Trader drains no longer additionally drain the trader
  • Fixed scenarios when reloading while dual wielding was blocking attack cycles
  • Allowed casting hostile nanos on self
  • Entering incorrect password etc. should now show an error message instead of a broken web page

Infrastructure

  • A new server with much better hardware named Ithaca. This is our main testing server, we're keeping Notum around for development usage.
  • A tool to monitor issues on the Ithaca and Notum servers to make it easier for us to deal with problems and fix bugs.
  • Some pre-caching on the emulator which slows down initial startup, but vastly improves load times when entering a new playfield for the first time.
  • Added some new features to the Packet Studio so we can extract data from game packets more easily
  • Fixed an issue where the server engines would try and handle massive streams of junk data
  • Changed message queues to be concurrent
  • Reworked game account management to work with new Ithaca server

November 2023

New Features

  • The tp command has been expanded. Type /tp help for more details.

Bug Fixes

  • Weapon shops no longer sell invalid weapons.
  • Character deletion has been fixed.
  • Fixed an issue which caused session drops when zoning.
  • Players who teleport or login to an invalid playfield are safely transported into the Grid instead of being lost forever in limbo.
  • Fixed a bug where leaving a playfield would leave behind “zombie” sessions.
  • Fixed a number of issues surrounding drop rates and loot tables.
  • Fixed damaging nano programs (such as NT nukes) to actually cause damage.
  • Fixed Grid terminals so they teleport you into the Grid.
  • The costs of nanos/effects which cost credits (such as engineer robot nanos) will now be visible when you cast them.
  • Nascence chimeras now have the correct skin texture
  • Various other bug fixes and improvements.
  • Head meshes have been fixed.