Core Combat and Other Goodies

The Journey To Core Combat

One of the first major steps for our emulator project has been to emulate combat. There are a number of mechanisms that need to be put in place and handled to make sure combat functions as expected. There are dozens of different messages that are sent back and forth between the client and server in order to make combat function as it is on 'live' AO.

Another major element to combat is having something to shoot at. So in order for us to build out combat we'd need a mechanism for spawning NPCs. With more work and studying of the packets that describe NPCs as they are spawned into the world. We were able to summon all sorts of creations.

With this in mind we'd like to share some screenshots you all might find interesting.

Aztur in OA

Aztur in OA 2

Lots of great things coming!

Ciao!

Sincerely,

Portaler

Developer | Co-Founder