Exploration in Unity

Build a World

During our efforts on Project Rubi-ka we have found many scenarios where it benefits us to be able to render AO's models, terrain, and even textures. Some of our devs have a great deal of experience in Unity and were able to use to our benefit.

As an added benefit to building tooling for the server emulator, you get to see what AO would look like built with a more robust engine.

Please note, that our goal is NOT to emulate the client. We simply use Unity as a test bed to test various tools we have created to help us in our server emulation efforts.

Ciao!

Sincerely,

Portaler

Developer | Co-Founder